John BoniniVice President of Client Computing Group & General Manager of Esports and Gaming
John Bonini is Vice President in the Client Computing Group and General Manager for VR, Esports and Gaming at Intel. He is responsible for driving Intel’s global technology leadership in gaming and esports, and executing Intel’s strategy to increase revenue in desktop and mobile platforms.
Before his current role, Bonini was VP/controller in Sales and Marketing Finance. In that capacity he supported Intel’s largest customer accounts in addition to regional sales and supply chain support with sales operations. He had overall responsibility for finance functions for reporting and controls, maximising revenue, optimising inventory and establishing budgets while driving efficiencies. Previously, Bonini was Senior Controller for Intel's Non-Volatile Memory Solutions Group. Prior to that role, he was the Senior Controller with the Technology and Manufacturing Group and supported Intel’s wafer factories. In the beginning of his Intel career, Bonini was in factory engineering and supported wafer production, including fab start-ups, technology transfers from R&D and product ramps.
Bonini holds a bachelor’s degree in material science (1988) and a master’s in material science (1990) from the University of Illinois. In 1996, he received an executive MBA from the University of New Mexico.